Arma 3 Vanilla Map Terrain Vegetation Objects

Provided is a list of ArmA 3 base terrain vegetation objects and small descriptions.

a3\rocks_f\sharp\ rocks sizes

medium:
sharpRock_apart.p3d

huge:
sharpRock_monolith.p3d
sharpRock_spike.p3d
sharpRock_wallH.p3d
sharpRock_wallV.p3d

huge insane large rock:
BluntRock_*

small / normal:
sharpStone_01.p3d
sharpStone_01_LC.p3d
sharpStone_02.p3d
sharpStone_02_LC.p3d
sharpStone_03.p3d
sharpStone_03_LC.p3d

small group:
sharpStones_erosion.p3d

small forest etc suitable rocks:
BluntStone_*

a3\vegetation_f_exp\ Apex vegetation

Palm Trees:
t_cocos_bend_f
t_Cocos_small_F
t_Cocos_tall_F
t_CocosNucifera2s_small_F
t_CocosNucifera3s_bend_F
t_CocosNucifera3s_tall_F
t_Cyathea_F

Banana:
t_Banana_F
t_Banana_slim_F
t_Banana_wild_F

“Jungle” Trees:
t_Ficus_big_F
t_Inocarpus_F

Stratis forests

bulk of the forest trees:
t_PinusS1s_F
t_PinusS2s_b_F
t_PinusS2s_F
tropical looking odd pinus, use VERY rarely in a forest:
t_ficusb1s_f
t_PinusP3s_F

bushes:
b_ficusc1s_f
b_ficusc2d_f
b_ficusc2s_f
b_neriumo2d_f

rocks:
sharprock_apart
sharprock_wallh
sharpstone_01
sharpstone_02
sharpstone_02_lc
sharpstone_03
sharpstone_03_lc
sharpstones_erosion

Stratis buildings

FOB/Camps:
cargo_house_v2_f
cargo_hq_v2_f
cargo_patrol_v2_f
cargo20_military_green_f
garbagewashingmachine_f
hbarrier_1_f
hbarrier_3_f
hbarrier_5_f
hbarrier_big_f
helipadsquare_f
junkpile_f
pallets_f
pipes_large_f
pipes_small_f
razorwire_f
signspec_maxwell_f
woodenbox_f

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