All Simple Objects In Arma3

createSimpleObject/objects ARMA3 “a3\3den\Objects\boundingBoxBase.p3d” “a3\3den\Objects\cursor.p3d” “a3\3den\Objects\ellipse.p3d” “a3\3den\Objects\ellipseLimited.p3d” “a3\3den\Objects\rectangle.p3d” “a3\3den\Objects\rectangleLimited.p3d” “a3\3den\Objects\sphere.p3d” “a3\air_f\data\Plane_Flag_big_F.p3d” “a3\air_f\data\Plane_Flag_F.p3d” “a3\air_f\Heli_Light_01\FLIR_F.p3d” “a3\air_f\Heli_Light_01\Gun_Holder_F.p3d” “a3\air_f\Heli_Light_01\Heli_Light_01_civil_F.p3d” “a3\air_f\Heli_Light_01\Heli_Light_01_F.p3d” “a3\air_f\Heli_Light_01\Heli_Light_01_wreck_F.p3d” “a3\air_f\Heli_Light_01\Main_Rotor_civil_F.p3d” “a3\air_f\Heli_Light_01\Main_Rotor_F.p3d” “a3\air_f\Heli_Light_01\Minigun_F.p3d” “a3\air_f\Heli_Light_01\Tail_Rotor_F.p3d” “a3\air_f\Heli_Light_01\View_Cargo_Civil_F.p3d” “a3\air_f\Heli_Light_01\View_Cargo_F.p3d” “a3\air_f\Heli_Light_02\Heli_Light_02_F.p3d” “a3\air_f\Heli_Light_02\Heli_Light_02_wreck_F.p3d” “a3\air_f\Heli_Light_02\Main_Rotor_F.p3d” “a3\air_f\Heli_Light_02\Tail_Rotor_F.p3d” “a3\air_f_beta\heli_attack_01\Heli_Attack_01_F.p3d” “a3\air_f_beta\heli_attack_01\Heli_Attack_01_wreck_F.p3d” “a3\air_f_beta\heli_attack_01\Main_Rotor_F.p3d” “a3\air_f_beta\heli_attack_01\Tail_Rotor_F.p3d” […]

Arma3 classnames of all map objects & buildings

Land_Addon_01_V1_dam_F Land_Addon_01_V1_ruins_F Land_Addon_02_V1_ruins_F Land_Addon_03_V1_ruins_F Land_Addon_04_V1_ruins_F Land_Airport_Tower_dam_F Land_Airport_Tower_F Land_Airport_Tower_ruins_F Land_Barracks_ruins_F Land_BarrelEmpty_F Land_BarrelSand_F Land_BarrelWater_F Land_Basket_F Land_BC_Basket_F Land_BC_Court_F Land_Bell_Tower_01_F Land_Bench_F Land_Box_AmmoD_F Land_Box_AmmoOld_F Land_Bricks_V1_F Land_Bricks_V2_F Land_Bricks_V3_F Land_Bricks_V4_F Land_Bridge_01_F Land_Bucket_F Land_Bunker_F land_bw_SetBig_Brains_F land_bw_SetBig_corals_F land_bw_SetBig_TubeG_F land_bw_SetBig_TubeY_F […]